Featured Tutorial: Making a Dial Button In this tutorial, I show you how to build a dial just like those good old stereo tuners. Featured Gallery Image: Fenerbahce Fenerbahce's swedish player Kennet Andersson "the tower" Featured FLA: A Simple Car Animation Car animation on hill way... Featured Sound Loop: .:treeDance56 Free for personal/private use only. Cloud Computing 101: Get Free eBook! Cloud computing can cut costs, speed implementations, and scale quickly. Download this Internet.com eBook now. Click Here. | Interested in placing your TEXT AD HERE? Click Here Featured Sound FX: BOWL Falling Bowl Featured Font: Mr.Saturn A Mr.Saturn font from Earthbound! Latest Forum Queries AS 2 Dynamic rolldown menu Hello, I'm having a problem with a rolldown menu, the basic concept is explained in the attachments. Upon clicking a menu button, it's content is unmasked, and the lower buttons are sent down by the amount of the content height. If one of the menus is already opened and the user clicks another menu, the contents roll up/down(as shown in the attachment). It's important for this to be done at... Send list of variables from php to Flash, and send back a random selection to php? Hello All, First time poster. I'm looking to send a list of variables (say 6 in total) from php to flash and for flash to pick a random one and send it back to php when clicking a button. I would like it to appear in a dynamic text box. That randomly selected variable needs to be sent back to php on pressing a button. Can anyone help me out? I would greatly appreciate it. Sound fade Hello, i've been searching the whole morning to an answer i still haven't found. Hope someone can help me. I've got a picture which moves when you roll over and goes back to the original setting when roll out. achter_mc.onRollOver=function() { colour_mc.gotoAndPlay(2) } achter_mc.onRollOut=function() { colour_mc.gotoAndPlay(35) } What i want is a background sound. I want,... HELP Poor projector performance on 32" display Hi Guys, first post so please bare with me........I really need your help on a project I'm doing for work. I have searched the posts but haven't been able to fix my issue. (I'm using *Flash CS5 and AS3*.) I've recently been given Flash + the job of *creating flash presentations for flat-screen displays around the building*. The movie only needs to be played on click every now and again so it is... Wish list site - Plentywish Hi guys, I'd like to get a feedback on my site http://www.plentywish.com - a flash site where you can share wish lists and hold track of your gift ideas. I've really tried to make it easy to use. It would be nice to hear if you have any opinions on the design and functionality. :) Can't figure out how to make a trainset move in a circle This should be easy, but I can't find a good way to make an Engine and a couple of Illustrated cars circle around the inside of a snow globe. I'm using Flash CS4 but am not familiar enough with the bones tool or 3d to get it to look right. Can some one point me in the right direction. This is kind of important. I'll even do frame by frame animation...I feel a little more in control. But all... AS 2 gotoAndPlay with attachMovie Here are is my movie I want to toggle. The second movie clip is called within the first movie clip. That is this.attachMovie("BubbleMC","popBBL",this.getNextHighestDepth()); is being called within the clip this.attachMovie("TwitterWidget", "twitterMC", this.getNextHighestDepth());. Here are the clips I am trying to toggle gotoAndPlay. Code: --------- bubble_mc.base_mc.gotoAndPlay("Black"); ... Problem Accessing class instance at root from movieclip I have declared a object in my 1 st frame of application. ActionScript Code: var objTest:Test=new Test(); I am tring to access the object from a movie clip. Movie clip is located in frame 2. I am getting error ActionScript Code: this.parent.objTest.IncrementCount(); trace(this.parent.objTest.QuestionCount); 1119: Access of possibly undefined property objTest through a referenc... Code for stopping and starting music I'm making a platform game and I want to start a music track playing, and when I reach a certain keyframe (keyframe 2 for example) the music that _was_ playing stops, and a different track plays. Ex: Mario is walking along with his happy little theme tune playing and all of the sudden Bowser comes by and the happy music shuts off and boss music starts playing. Thanks in advance. |
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